POE 3.12 improved the way of filing its data, requiring a full re-free download with the Path of Exile
In the subsequent week, Path of Exile will deploy the 3.12 patch, which consists of quite a few technical changes inside the Path of Exile, in preparation for the release of Heist. This patch changes the way that Path of Exile retailers its data, requiring a full re-download in the game. For a number of years, POE has been making quite a few improvements, and each and every improvement needs to be completely re-downloaded, so POE can take this chance to bundle them with each other. Nowadays Poe2Trade shared some news about POE 3.12.
Alter the way the Exile Path retailers data
Immediately after ten years of improvement, we are altering the way Path of Exile retailers its internal data files. The technical facts of this aspect have nothing at all to do with all the player library, but you can find some benefits we are going to introduce in detail in this short article.
Re-download completely
Initially, it's vital to understand that this will require re-downloading the whole game for all users. This can be a major price (with regards to time and bandwidth), but we think it's ideal to only do a full re-download, after which incorporate sufficient extra positive aspects in the same time, it's surely worth it for everyone.
Please note which you don't ought to uninstall and reinstall Path of Exile. Patching to 3.12 will automatically download the essential data once more.
Faster patching
Patching the path of exile using a standalone patch will probably be considerably more quickly than prior to. In the new system, the files are bundled with each other, which signifies that the files to be downloaded are now on average considerably bigger. The previous patch had to establish thousands of independent Web connections, so there was a lot of overhead. With our speedy CDN, it must now pass it more quickly.
Improve steam repair
A different vital result of this patch is that the Steam version of Path of Exile can now be patched more quickly. Previously, the whole GGPK file had to be copied by the Steam patch, which meant that even a little patch would take a considerable amount of time to apply. In the new system, little patches are essentially instant, and large patches are considerably more quickly than prior to. This must be comparable towards the speed of utilizing our standalone patch.
Preload improvements
The new file storage strategy also improves the way we preload vital assets. The most clear improvement is that players devoid of SSD may have considerably much better time. The positive aspects for users of SSDs are much more trivial.
Texture excellent improvement
When re-downloading every little thing, we re-exported each of the textures of Road to Escape utilizing the updated compression system, resulting in better-looking results. This will produce clearer textures all through the game.
Audio re-export
In a comparable way, we also re-exported all audio files utilizing the most recent version in the audio library we utilised. Ordinarily, this can be a luxury that we can't justify (for the reason that it'll result within a major patch), but if we still re-download every little thing, then we are going to make free of charge improvements towards the audio.
Engine improvement
The patch also incorporates quite a few minor engine/renderer bug fixes and overall performance improvements Read reviews. We don't need to guarantee that there will probably be particular improvements, for the reason that it'll differ from system to system, but we are happy to see how Vulkan and DirectX 11 affect overall performance.
Why now?
Although we have completely tested the patch, there may perhaps only be minor concerns when a million community members try to utilize the patch. We hope that this will not happen around the day Heist is launched, so we are going to release this technical patch ahead of time so that we have time to resolve all minor concerns that arise. That is also your chance to cancel a large variety of downloads ahead of time.
macOS version
The road to exile of macOS will probably be officially launched with Heist on September 18, and we are going to provide it using a 3.11 (Harvest) client for some community testing prior to Heist is released. At some point right after the deployment of 3.12 , we may perhaps post a link towards the macOS client so that people today can commence delivering us feedback Find out more. The vital reason for the ought to pre-deploy 3.12 is usually to retailer game data within a new way in place of the old way.
Epic game retailer version
Similar towards the macOS version, when the 3.12 technical patch is deployed, we can list the path of exile inside the Epic Games Store to prepare for the release of Heist. We hope to supply this feature a single or two weeks prior to the launch so that players can check out and report any concerns to us prior to the official launch date.
We are really excited about each of the improvements brought by 3.12 . Naturally, this has been a extended time, and it's expected to come to be an excellent benchmark for the deployment of Heist on September 18.